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#3dmodeling #autodeskmaya #hardsurfacemodeling #automotivedesign Autodesk Maya hard surface modeling livestream focused on rebuilding the Porsche 962C using a professional 3D workflow. In these live sessions I am rebuilding the Porsche 962C from the ground up aligned with AAA production level just as used on RaceRoom Racing Experience. Tools used: 3D modeling: Autodesk Maya References: PureRef Streaming: OBS Texturing: Photoshop / Substance 3D Painter This stream is focused on professional hard surface modeling, automotive design accuracy, and real world 3D production workflow. More work like this will show up here over time. Subscribe if you’d like to stay around and support what I do. Support the work and join the community Twitch / avramovski3d Kick https://kick.com/avramovski3d TikTok / avramovski3d Discord / discord Portfolio (ArtStation) https://duskoavramovski.artstation.com/ My online shops ArtStation https://www.artstation.com/a/27544121 Ko-Fi https://ko-fi.com/avramovski3d If this is something you enjoyed watching and want to see more of it, subscribing to the channel is the best way to support future streams, showcases, and deep-dive modeling sessions.