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Haunting Ground (PS2) is one of the most disturbing survival horror games ever made, and one of the most overlooked. In this deep dive, we explore how it uses objectification, stalking, and psychological manipulation to create a uniquely unsettling experience. You don't just witness horror, you become the object of it. This video breaks down how Capcom’s 2005 cult classic turns fear into a deeply personal and emotional experience, placing players in the shoes of Fiona Belli, a young woman hunted for her body and her agency. We’ll explore the mechanics, symbolism, and trauma at the heart of this disturbing masterpiece, and why it's still relevant today. If you're a fan of horror games that push boundaries and leave a lasting impact, Haunting Ground deserves your attention. Discord - / discord The Horror Of Being Seen - (00:00) A Forgotten Capcom Experiment - (00:27) Why Haunting Ground Is So Expensive - (01:49) The Game’s Most Controversial Element - (06:09) Powerless, Hunted, and Always Watched - (08:38) When Mechanics Reinforce Objectification - (17:25) A Narrative of Possession and Control - (20:24) The Player Becomes the Object - (31:07) Forgotten, Misunderstood, Feared - (33:14) Preserving the Uncomfortable Truth - (34:30) #HauntingGround #SurvivalHorror #PS2Horror #HorrorGames #GamingDeepDive #JakeSaveRoom #VideoEssays #UnderratedHorror #CapcomHorror #FionaBelli #ObjectificationInGames #PsychologicalHorror