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#chess #endgame #beginnertips #ruylopez #JaenischGambit Blog for full articles and PGN: https://adventuresofachessnoob.com/?p... This was an interesting game of the Ruy Lopez: Jaenisch Gambit, Exchange Variation (1. e4 e5 2. Nf3 Nc6 3. Bb5 f5 4. Bxc6). Despite getting a very nice lead out of the opening, inaccuracies, and mistakes in the middlegame by me resulted in my opponent and I enter a drawn endgame. On move 34, we each had four pawns each on the queenside squares. This endgame is a great demonstration of the power of having connected passed pawns. My opponent played an aggressive immediate attack (35. c4), and this was immediately a game changing blunder [-11]. As with endgames, one square makes all the difference. (35. c3) remains a draw. The mistake isn't immediately obvious. I can imagine that White calculated that after the trade in pawns, a forward king move seems to win White another pawn as they have an advantage of a single step by going first. And that happens, EXCEPT that after the trades, my pawns on d5 and c4 are connected passed pawns. It looks like the White king can capture the undefended d5 pawn, except if it does so, the c-pawn moves forward and promotes, and the king is not fast enough to stop it. White's connected pawns on the a- and b-files are not passed - I still have a pawn on a7, and that makes all the difference. This dynamic pattern is extremely important in endgames as it means that one pawn doesn't need to be defended and is immortal, giving a massive advantage. White cannot both defend their remaining pawns and prevent the connected passed pawns from advancing. I advance my king, and after capturing both of White's remaining pawns, the king creates a forcefield for the c-pawn for its final three squares to promotion. With loss inevitable, White resigns. GG! Game on chess.com: https://www.chess.com/game/live/68351...