У нас вы можете посмотреть бесплатно [MapleStory Idle RPG] Pet Walkway on Mobile или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Taken on: 9 November 2025, 9.17pm World: Aquila 1 Final reward for this jump quest (JQ): Medal (30 main stat inventory effect, up to 1,500 main stat in total) + 1,000 Time Acceleration Tickets (1 Min) (Excludes those from Trainer Bartos which gives 100 Time Acceleration Tickets (1 Min)) Since it is a town map, character will still continue to gain EXP from active battling. Of course, this is the result after many retakes... And the proper way is to actually land on the platform with the traffic light, I jumped slightly too early so there was no horizontal momentum. Luckily I still landed on the long platform hmmm Anyways here are some guidelines: Almost always go to the edge of the previous platform to jump to the edge of the next platform If you jump and keep falling, you jumped too early (for the earlier parts), adjust by jumping slightly later If you fell by walking off the platform without jumping, you jumped too late, adjust by jumping slightly earlier At the top part, tap both the screen and the jump button at the same time, then for the finger that tapped the screen, quickly swipe right. This causes the very unnatural jump where the character jumps vertically up and then somehow floating to the right. This power is about right for the top areas. (Demonstrated towards the end of video) If needed, you can tap the screen just slightly earlier instead of adjusting the character's position as shown in the video, but it is tricky since the short delay mentioned below can mess with you. Additional information: Movement only starts after a short delay after swiping left/right Swiping too far up will cause your jump to be shorter horizontally Swiping down causes you to jump down, be careful! Jump is activated when releasing the button, not when tapping. However, if you release too late, the jump will not be activated. Thus, tap and let go quickly to jump. There is some clipping property for these platforms where if you are within each certain small area of the platform, your jump will always take off at the same spot and land at the same spot (this effect is most visible at the 2 short platforms before the "Danger" sign)