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Doing some live processing of sleigh bells in Pure Data to create an "Interactive Holiday Noise Music System." Since it's mid-December, let's make some holiday music. If you're sick of the standard cloying Muzak fare, though, you can make your own feedback delay sample-crushing interactive music system in Pure Data in less than an hour. The main point here is getting a "trigger" from audio input crossing a loudness threshold. Once we have that trigger, we can use it to make changes in live-processing of a sound and trigger other sounds too. This is a simple idea, but its effectiveness is going to depend on what these changes are and how we play with the system. More experimental Christmas music: • Uninspired Composer Makes Christmas Music ... More Pure Data tutorials: • Pure Data Tutorials | Simon Hutchinson 0:00 Demo 0:26 Introduction / Goals 1:23 Input Monitoring 2:41 Direct ("Dry") Output 4:08 Feature Extraction with [sigmund~] 6:55 Amplitude as Trigger 8:43 Triggering Changes in Delay 12:44 Sample-Crushing 17:03 Triggering an Oscillator 19:37 Oscillators into Harmony 23:35 Putting it all together 25:33 Closing Thoughts LINKS: Subscribe: https://www.youtube.com/user/SimonHut... Official Website - http://simonhutchinson.com/ bandcamp: https://simonhutchinson.bandcamp.com/ Buy me a coffee: https://ko-fi.com/simonhutchinson Buy my old gear (affiliate link): https://reverb.grsm.io/simon Sign up for my mailing list: http://eepurl.com/hVs7bT #puredata #ChristmasMusic #noisemusic #SoundSynthesis #SoundDesign #ExperimentalMusic