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The European Commission’s Digital Fairness Act has recently stirred a flurry of industry debate on its potential impact on the games industry and free-to-play economics, following Supercell CEO Ilkka Paananen’s open letter sounding the alarm. The Clash of Clans studio founder went as far to say new rules could kill the European games industry.. To break down what's at stake, Arcanix CSO Oscar Clark and Flux Digital Policy director of policy and public affairs Celia Pontin got together on the PocketGamer.biz Podcast to go through the act in detail. They cover: Exactly what the Digital Fairness Act is and the potential impacts of any legislation for gaming - which remains some way off. How regulators perceive the games market and why the industry should engage during the consultation period. Why the sector should acknowledge the minority of bad actors in the space, rather than ignore these examples. How games companies can ultimately work with regulators to ensure a better outcome for the Digital Fairness Act, rather than against them. 00:00 Introduction to the hosts and regulations in the European Union 02:49 Understanding the Digital Fairness Act 05:24 Consumer Protection in the Games Industry 07:58 Cultural Perceptions of Gaming and Regulation 10:40 The Role of In-Game Purchases and Currencies 13:22 Transparency and Consumer Trust 16:07 The Impact of Urgency and Scarcity in Marketing 18:40 Navigating Regulatory Challenges 21:30 The Future of Game Development and Regulation 32:17 Understanding In-Game Currency and Pricing Transparency 34:40 The Complexity of Currency Systems in Gaming 36:54 The Impact of Regulation on Game Design 40:33 Consumer Perception and Game Monetization 43:21 The Nuances of Game Engagement and Microtransactions 45:38 The Importance of Fair Regulation in Gaming 49:15 Engaging with Regulatory Consultations 53:08 The Future of Game Regulation and Industry Impact