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what if celeste was a volcano? Map: https://gamebanana.com/mods/563544 (Yoshachobi7) Total: 5:26:37 hours | 4593 deaths Enjoyability: 93/100 Low 1 Star After a VERY long time, this map finally released! That being said I wasn't around when this first started being worked on so the hype was only mild for me. I played and beat the map on the day of released, and generally really enjoyed it. Butttttt I do have some issues with it. There's also some parts where I suggest that some of the cheese I use should be patched so take note of that. I really really liked everything before 2.5k like its actually peak celeste. 2.5k was also peak but some parts didn't really read well. But 3k is when the map became 3@ (impossible to read) and also where i just kept finding cheese. I think Yosha did say something about 3k onward not being very playtested (do not take that as fact) but you can really really tell. The final rooms were also sometimes really unreadable, with me practically skipping the resort room. I did end up using a clear vid for the last three rooms, which made it a lot more enjoyable. Even though these rooms were still pretty good, they just didn't feel consistent. The cycles in the ridge room and specific inputs in final for example. But again, despite this the map was overall extremely fun, and I'll again mention how everything before 2.5k is some of the best gameplay I've ever played. It's just past that where the gameplay and readability kinda dips down a bit (but it's STILL very good). Again, I beat this map the same day it released so a lot of cheese and readability issues I have will likely be fixed (I also showed Yosha a lot of the cheese I used). So hopefully by next week, this already great map turns into an absolutely fantastic one. Another thing, I really love the music choices in this map. I'm not exactly a music translation kind of person, but I personally think the music fit each part of the map really well. I love the DM Dokuro tracks chosen (especially Silence before the storms) and the track used in the final rooms. Roller Mobster just matches the energy of final so well, and reminds me a lot of Enter the Gauntlet from Darkmoon Ruins. In general, the atmosphere of the map is just amazing. This map is just really good and despite some of the issues I have with it, it probably has some of the best gameplay in all of modded Celeste. This will be my upload of the year because I'll be traveling for the holidays, but thank you so much for supporting this channel. I still think it's crazy how I'm technically a large figure in the community. Hopefully next year I don't take a month long break and obliterate my views, but even if that does happen, I'll still be uploading whatever achievements I'm proud of or just cool Celeste things in general. Thank you.