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Click here for a discount on Displates: https://displate.com/promo/razbuten?a... Walking. It is in a lot of games, and on its own, it is kind of boring. However, plenty of games that use it are still enjoyable. From Death Stranding to various Naughty Dog games to anything in the walking-sim genre, people don't get bored out of their mind while playing them, so how is that? In this video, I explore some of the things that distract players while they walk, and discuss what works well, what could work better, and if any of this even matters. Patreon: / razbuten Discord: / discord Twitter: / therazbuten Edited by Isaac Holland: / drazgames Thumbnail by HotCyder: / hotcyder Audio edited by Trey Mitchell: / craytreyvids Special thanks to honorary bagbuten WilliamGlenn8. Additional Music and Sound Effects by Epidemic Sound: http://epidemicsound.com/creator 00:00 "Good" Movement vs. Walking 02:05 The Simple Stuff 05:03 The Use of Tension 10:52 Immaculate Vibes & Conversations 13:16 Mechanically Complicated Walking 14:17 Final Thoughts