У нас вы можете посмотреть бесплатно Godot 4.6 Signals: From Beginner to Pro (Event Bus & Private Signals) или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Stop connecting your nodes randomly! In this video, we tackle the #1 cause of messy code in Godot: Signals. We build a "Signal Survivor" mini-game from scratch to master Built-in Signals, Code Connections, the new Godot 4.6 Private Signals, and finally, the professional Event Bus pattern. In this comprehensive guide for Godot 4.6, we go beyond just clicking buttons. You will learn the difference between "The Recipe vs. The Cake" when connecting via code, how to pass data between nodes using Custom Signals, and how to create a global communication network (Event Bus) to handle Game Over states cleanly. Documentation Link(s) of Referenced Concepts: Godot 4.6 Changes: https://godotengine.org/releases/4.6/ Private Signal Confusion: https://github.com/godotengine/godot/... https://github.com/godotengine/godot/... Using Signals: https://docs.godotengine.org/en/stabl... Assets Used in Tutorial: Godot 4.6: https://godotengine.org/download/wind... Built with standard Godot Primitives (Control Nodes, Labels, Buttons). THE CHECKPOINTS 0:00 - Intro 0:35 - Built-in Signals (The Easy Way) 2:50 - Code Connections (The Pro Way) 5:31 - 🛑 CRITICAL MISTAKE: Recipe vs. Cake 7:24 - Custom Signals 8:00 - Godot 4.6 Private Signals 13:50 - CHECKPOINT: The Timer Challenge 16:26 - The 'await' Keyword 18:20 - The Event Bus (Global Signals) 22:26 - Outro If you want to support the creation of these tutorials or grab the source code for this project: ☕ Ko-fi: https://ko-fi.com/godotdevcheckpoint 🧡 Patreon: / godotdevcheckpoint 🌐 Website: https://godotdevcheckpoint.com/ 🦋 Bluesky: https://bsky.app/profile/godotdevchec... 🦋 Bluesky: https://bsky.app/profile/spaghettisyn... I'm @spaghettiSyntax and remember: finished, not perfect, fail fast, fail often, always stay curious, and I'll see you at the next Checkpoint. #godotengine #godot4 #gamedev #indiedev #godottutorial #gdscript #GodotSignals #signals