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After covering most of the PS2-era Tony Hawk titles, I'm diving into the Skate series. And I am continuing with Skate 2, widely regarded as the best entry in the franchise. This game took the Flick It control scheme from the original Skate and somehow made it feel brand new again. In this retrospective, I explore what made Skate 2 such a standout; its refined mechanics, open world, memorable level design, and that perfect mix of realism and fun. I was actually planning to release Skate It first, but delays got in the way; don’t worry, that video’s coming soon! Skate 2 still holds up, and if you think so too, hit that like button and subscribe for more retrospectives like this. Got memories of breaking bones in New San Vanelona? Think it should come to Game Pass? Let me know in the comments. Check out all of my EA Skate retrospectives here: • EA Skate Retrospectives Join this channel to become a One Hip Member with some perks: / @onehipgamer You can also support me on Ko-Fi here: https://ko-fi.com/onehip 00:00 Intro 00:36 Background of the Game 01:25 Gameplay 04:33 Level Design 05:44 Story 08:57 Features 09:56 Soundtrack 10:34 Conclusion