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If this video helped you, consider supporting me on KoFi : https://ko-fi.com/fuuujin Timestamps : 0:00 Intro 0:29 Creating the Avatar Parameters, Menu and the FX Layer 3:00 Creating the animations for the toggles and radials 5:05 Adding parameters to the FX Layer correctly 6:17 Creating the Blendtree for all the toggles 8:00 Avatar Emulator bug information about the boolean toggles (They work in game though !) 8:38 Testing in Unity using the Avatar Emulator 9:38 Testing ingame (The bollean toggle works !) 10:05 Outro This tutorial will teach you how to do: Toggles (On/Off) Radials - such as hue shifts, anything that uses a float to go from 0 to 1 Radials - also using 3 or more states to scroll through. Good for multiple materials swaps or other uses The method used is using Direct Blendtrees, which is a newly described method by VRLabs. It is the most optimised method to make your toggles, hue shifts, material swaps etc with, by far. You can find the documentation for this method here: https://notes.sleightly.dev/dbt-combi... Download Avatar 3.0 Emulator here : https://github.com/lyuma/Av3Emulator Check out my Gumroad : https://fuuujin.gumroad.com/ Check out my Booth : https://fuuujin.booth.pm/