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I sat down with Mike Oppenheim, author of The Curse of Cortez, to talk worldbuilding the way I like it best: not “here’s a glossary”, but rules, pressure, and consequences. Main show notes: https://richardsonsrubicon.com/worldb... Mike’s story follows Emma, whose life detonates after she inherits a plain-looking talisman that feels “magical” to anyone who sees it. The talisman doesn’t just sit there like a shiny prop. It pushes behaviour off-centre, strains relationships, and attracts people you really do not want anywhere near you. We dig into how a single magical object, once it has constraints, becomes a proper worldbuilding engine: it forces choices, escalates risk, and turns trust into a moving target. The novel also uses a dual perspective, shifting between Emma and Mark, the man who gives her the talisman. That structure lets Mike explore both the immediate fallout and the deeper history behind the object, including the story’s historical shadow: Hernán Cortés. We talk about what it means to weave myth and history into a modern narrative without turning the book into a lecture. One of my favourite parts of the conversation is restraint. Mike deliberately avoids over-explaining the “entity” pursuing Emma, leaving space for the reader’s imagination to do the frightening work. If you’re trying to build a world without drowning readers in exposition, there’s a lot here about what to show, what to imply, and what to keep just out of focus. If you’re writing speculative fiction, this episode is a case study in worldbuilding through constraint, and how character decisions can carry pacing even when the stakes are absurdly high. If you’re a reader, it’s a behind-the-scenes look at how dread, tension, and escalation get engineered.