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Creating ANIMAL WELL, Game Engines, Dunkey, BIGMODE, Finding Challenges, and Patience - Billy Basso скачать в хорошем качестве

Creating ANIMAL WELL, Game Engines, Dunkey, BIGMODE, Finding Challenges, and Patience - Billy Basso 1 year ago

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Creating ANIMAL WELL, Game Engines, Dunkey, BIGMODE, Finding Challenges, and Patience - Billy Basso

#gamedev #indiegame #gamedevelopment #indiegames #animalwell #sologamedev Creating ANIMAL WELL, Game Engines, Dunkey, BIGMODE, Finding Challenges, and Patience - Billy Basso 👉 Click here for more interviews!    • Game Dev Advice Podcast   In this episode, I chat with Billy Basso, the solo developer behind the indie hit ANIMAL WELL, about his journey from hobbyist to launching a successful game. He shares insights into developing a 2D Metroidvania with his own custom game engine, the challenges of solo development, and how partnering with industry veteran Dan Edelman helped boost visibility. Billy reflects on his time at DePaul and working at Phosphor, NetherRealm, and Level Ex, discussing the technical skills that shaped his approach. He also shares his thoughts on the industry—favoring smaller, diverse games over live-service titles—and his stance against AI-generated assets. For aspiring devs, he emphasizes patience, problem-solving, and hands-on learning as keys to success. Time Stamps: 0:00 Introduction 0:38 Billy's Current Role 1:04 How ANIMAL WELL Started 3:24 Working w/ @videogamedunkey @BIGMODE Dan Edelman 17:39 Going From Film 2 Programming 21:15 First Internship 23:42 Game Engine Inspiration 24:52 Starting as an Indie Dev 28:00 Things He Wishes He Knew 36:47 Working at Game Studios 40:24 Creating the Game & Engine 45:56 Build a Game Engine? 55:26 Communication Skills 59:54 Favorite Game 2 Work On 1:06:11 State of the Game Industry 1:08:11 @NintendoAmerica Switch & Consoles 1:11:03 VR & If He’d Make a VR Game 1:14:03 AI & AI Art Thoughts 1:20:06 Story: Injustice 2 Mobile 1:24:29 Game He’s Playing 1:25:49 Finding Billy Online 1:26:28 Game Industry Advice 1:29:24 Outro Bio: Billy Basso is the sole developer of Animal Well. Prior to this he spent the past 10 years programming games at larger studios, including NetherRealm Studios, Phosphor Games, and Level Ex. He also has had graphics work featured in SIGGRAPH. Show Links: ANIMAL WELL - http://www.animalwell.net ANIMAL WELL -   / discord   ANIMAL WELL - https://store.steampowered.com/app/81... ANIMAL WELL - https://www.nintendo.com/us/store/pro... ANIMAL WELL - https://store.playstation.com/en-us/c... Limited Run Games ANIMAL WELL Collector’s & Limited Editions - https://limitedrungames.com/collectio... videogamedunkey -    / @videogamedunkey   videogamedunkey interview with Billy Basso -    • ANIMAL WELL is Out   Publisher BIGMODE - https://bigmode.com BIGMODE’s Journey from YouTubers to Publishers - https://www.gamesindustry.biz/bigmode... Billy Basso and Dan Adelman AMA -   / we_are_billy_basso_and_dan_adelman_creator_of   In Living Color | Fire Marshall Bill -    • In Living Color | Fire Marshall Bill (Clas...   DePaul | Software Engineering - https://www.cdm.depaul.edu/academics/... Handmade Hero - https://handmadehero.org Mr. Roper’s Smiles at the Camera -    • Roper's Epic Smile   Hulk Hogan Racial Slur Scandal - https://abcnews.go.com/Entertainment/... Analogue Duo - https://www.analogue.co/duo Wired’s Analogue Duo Review - https://www.wired.com/review/analogue... Crow Country - https://crowcountrygame.com Game Dev Advice: YouTube Podcast Channel:    • Game Dev Advice Podcast   Website: https://www.gamedevadvice.com Patreon career coaching:   / gamedevadvice   [email protected] - reach out! Game Dev Advice hotline: (224) 484-7733 #gamedev #indiegame #gamedevelopment #indiegames #animalwell #sologamedev

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