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Gameplay of Tri-Slosher Nouveau on tower control. It's been a long time since I've last play the Nouveau kit of this weapon, so I wanted to give it another shot. Thanks to @jasons9895 for requesting this weapon. Tri-Slosher is a short range weapon that does good damage, solid paint output, good mobility, wide attack, and solid DPS. And the kit is quite good. Fizzy bomb is a sub weapon that can be charged before throwing. Once thrown, it will create a trail and can explode up to three time depending on how charged it was. And tacticooler is a special weapon that allow you to throw a cooler that provide drinks for you and your team. These drink provide insane mobility buff and lessen the penalty of dying in fights. Now let's talk about the strength and weakness of this weapon and it's kit. Tri-Slosher is quite good at applying some aggro pressure. It deals great damage and with a wide attack, it can consistently two shot opponent up-close. And just like other sloshers, it can deal it max damage while shoot over ledges and walls. Tho the weapon's range is too short to utilizes this all the time. And speak of range, this weapon does get outranged by mid and long time weapon. This can make it difficult for the weapon to approach those type of weapon. And although the DPS is quite solid, There's other short range weapon that have faster DPS than Tri-Slosher. Also keep in mind that although it has similar range to splattershot, it's only when you hit the middle projectile of your attack. So to fully utilizes the wide hitbox, you have to get more closer. Fizzy bomb is great to providing some good poking pressure from a safe distance. You'll mostly fully charge the sub before throwing, but this sub does good poke damage and paint quite well. And the trail it creates is also good to create a path to push through. Tho the sub is a bit expensive to use and it does take a bit of time to charge up. And tacticooler is a great supportive special that allow your team to move more quickly and makes deaths less punishing. You can throw the cooler quite far and the buffs last for a very long time. But this special doesn't help in displacing opponent, it only enhances the speed of your team's push. And depending on the placement of the cooler, it can either be not helpful if it's place in a inconvenient place or dangerous to go to since enemies can shoot you if you group up to get the cooler. Also you can't really shark opponent when having tacticooler since there's arrows that expose your position when submerge in ink. So when playing Tri-Slosher Nouveau, you want to focus on supporting your team for a bit until you have some control. Throw out some fizzy bomb to safety poke from a distance and to help you build up your special. Once you have your special ready, you can throw it near most of your teammate and get them drink to help enhance your pushes. Once you have more control, then you can try to apply some aggro pressure by utilizing cover and trying to flank or shark your opponent to close the distance and get that pressure. Just remember to manage your ink output and try not overextending too much. Thanks for reading this and hope you guys enjoy the video.