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Death Mountain / Black Mist - The Legend of Zelda: A Link to the Past скачать в хорошем качестве

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Death Mountain / Black Mist - The Legend of Zelda: A Link to the Past
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Death Mountain / Black Mist - The Legend of Zelda: A Link to the Past

Full Music analysis for the Death Mountain theme in The Legend of Zelda: A Link to the Past ost in comments. Best Nintendo music. Written by Koji Kondo for the Super Nintendo. Video game music theory and piano deconstruction. Subtlety and ambiguity are no more. We are now fully immersed into the Dark World and, literally, we are now in the end game here, fully committed to war; Ganon ought to be slashed and his army destroyed. This is all back in the day, when the base of operations of Ganon was located at the appropriately named Death Mountain as established in the original Legend of Zelda; this terrain used to be Ganon's own Morder. Friendly Gorons that do not resonate with this unsubtle name were not yet in the picture and the Death Mountain name went on to be associated more for its environmental hazards than for being the location of Ganon and his troops. As we are in Ganon's territory we get his own version of the Imperial March from the Star Wars series, associated with Darth Vader and his minions. If it weren't for the fact that Ganon gained a more restrained, sinister theme no doubt this would have become his signature tune just like it happened for the main bad guy of the space opera. Maybe we could say that this theme represents his army. Except for the fact that its Section 2 represents the honor of the other side of the war, the opposing faction of the hero and Hyrule who still need to partake in the ugly business of war that sometimes is a necessary evil if done for the right reasons. Section 1 i the dark side, Section 2 the honorably side of the conflict; but a conflict nonetheless. The doom of the Imperial March from Star Wars naturally come from its minor profiles and the fact that its main motif, that is also appropriately reproduced here for a place called Death Mountain, quotes Chopin's Marche Funebre, a funeral march which for a time became shorthand snippet for dying in all kinds of early video games (with lack of proper composers and just a bunch of programmers doing the music the path of least resistance was to arrange public domain tunes); the intervals of the Death Mountain cue are not exactly the same as the Imperial March though because here the motif follows a C minor chord. Other references that the music of Star Wars uses are the Planets suite, specially Mars the bringer of war. The use of a march for armies is self explanatory. Same for huge drums and brass. The composer of Death Mountain might have also relied on the Symphony from the New World of Antonin Dvorak, specially for the cadences of phrases. Just like the Dark World dungeons which are also more standardly evil, this tune is fully committed to minor profiles. And, due to its influences, is one of the most Hollywood inspired tunes in Zelda; or more Western Classical than the jazzy chords that are often brought in. It is a classic epic cue based on C minor. No more of that major/minor ambiguity (well, except for one chord that represents the hero). Still, we get some borrowed notes that make proceedings more spicy, wicked and interesting such as the tritone note Gb which lends its dissonance to the vamp between Cm and Ebm that serves as the main ostinato and opens the piece and is also features as an ornamental note in the melody bordering the G natural alongside the Ab. The melody is harmonized in sixths and fifths by a second trumpet. The second trumpet changes from right to left in the stereo spectrum after playing a phrase. Harmony wise we get only two notes to work with in the low end, giving us a Phrygian ptogression Cm to Db. Like other minor based composition we get an interplay between the natural minor profile and the harmonic minor one, with the cadences of the melody using the B natural note and its accompanying Bdim chord. The full progression would be: Cm - Db - Cm - Cm - Ab - Bdim - Cm The melodic phrase then responds in a completely symmetrical way, reusing its exact same question-answer blocks............. More analyses will be coming to https://videogamemusicshrine.com Consider supporting the channel and the blog by liking and subscribing. If you wanna help with the project, have some ideas in mind or request more video game tracks to cover help here: ♫ Support the Channel: https://www.buymeacoffee.com/musictracks ♫ Patreon: Media files , requestsand support for future interactive tools: https://bit.ly/officialmusictracksmedia ♫ Donate via Paypal: https://www.paypal.com/paypalme/visua... You can also request the MIDI files for any of the games covered thus far Or just give thanks and become a member This will help the channel keep going since many videos cannot generate revenue for copyright reasons.

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