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In the Street Fighter 2 series there is a technique that allowed characters with rapid light attacks to cancel them into heavy attacks by combining the two inputs simultaneously. These were called CPS1 chains, mainly because they were only possible in the CPS1 engine SF2 games. They brought this back randomly in Street Fighter Alpha 3 being only available in X-Ism. You can read about this more on James Chen's Alpha 3 guide on GameFAQs. Anyways, I went through all of the characters with chainable lights and after a lot of work trying to get everything in one take, here's what I have. None of these combos were done with counter hit on. Enjoy! https://store.playstation.com/#!/tid=...