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Sorry for a bit of a slide show. I didn't know it was this bad, but I didn't wanted to record this again too. I just wanted to show cool strat to win in this game, becouse it can be problematic, expecially if you try to play long game and enemies get really strong. This strat is based on rushing to the last boss ASAP with broken Evolution: Martial Balance that can give you up to +300% base auto attack dmg if all 4 amplifiers have same value - here 0. I intentionately skip every amplifier stat, so I always have this dmg bonus. First building I buy is Chronomancers Council. It makes day longer by 30s (45s with upgrade), genetrate gold for each Mage Tower and have OP upgrade - Ward of Protection - Next time your Bastion is attacked it destroys all units in kingdom, but only once and thats enough time to kill the boss. Then I buy some mage towers to generate gold and create gates. Then after I have some defence I invest in gold miners. Other buildings I buy is Archery and Knights production buildings. They can later help as a Mercenaries after I buy Tavern. Having shields on knights and soldiers is also very good as it can protect from boss attacks.