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I've made some structural changes to the video, grouping the sections together. I would like you to tell me if you like the videos better like this or if you prefer the classic structure. The PS5 version is a Nextgen upgrade, it does not run through backward compatibility. Loading times have improved on PS5, however, they are somewhat slow compared to other games. On Switch it has faster loading times than PS4. The water quality is somewhat lower in the Switch version. There seems to be no difference between PS4 and PS5. On PS4 the resolution is 1080p, on Switch 900p. On PS5 we have 2 display modes, but both work at 1080p. PS5 in quality mode improves ambient occlusion, antialiasing, reflections and activates vsync to lock the framerate at 30fps. PS5 FPS mode disables vsync, causing tearing. On Switch, the framerate can drop up to 20fps depending on the biome. It is a somewhat erratic performance. Shadows on Switch have been removed, so has ambient occlusion. On PS5 we have a shadow improvement over PS4. The draw distance does not change on PS4 and PS5. In Switch there are considerable cuts in this setting. Textures are the same on PS4 / PS5 and lower on Switch. Music by Zeravi: • 🌊 Vida - ZERAVI (Instrumental) Twitter: / analistadebits Patreon: / elanalistadebits 00:00 Intro 00:02 Loading Times 00:42 Watter Quality 01:17 Resolution 02:16 Shadows 03:31 Ambient Oclussion 04:06 Draw Distance 04:47 Textures 06:08 Framerate