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I feel like bannerlord animations in combat feels so robotic and unnatural, I used to do medieval HEMA long time ago in real life and I know how fast or slow some movements can be in the middle of a combat with medieval weapons, so I altered many aspects of that in regards of combat movement only. My goal with this mod is to replicate real life medieval combat as close as possible with the tools given by Taleworlds. Features: Tweaked running speed to a more realistic level (including sprint ratio). Ready speed before swinging a weapon will be slower and feel less robotic. Release speed of an attack will be fast like in real life. No slow motion effect crap. Tweaked defense speed to be more realistic and natural looking. Tweaked collisions between friendly troops and enemies. Added more animation duration for block stuns to reflect a higher impact. Heavy attacks will now be stronger than normal attacks and cause a longer stun effect to enemies. When shields are hit, this will cause the shield to spin more visibly increasing the perception of impact. Implemented weapon collision when hitting enemies. And some other changes... I also tried to increase fist fight damage, I am not sure if this feature working correctly yet. In case you are wondering, yes, it is compatible with RBM. It is probably compatible with anything, but like always, I recommend you to load this mod at the bottom. You can download this mod here: https://www.nexusmods.com/mountandbla...