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This is one of many new DLC that we have in development for AGFPRO. What you see in this video is what we have been able to add into AGF in the last 3 days. We have a long way to go, but I thought users may get excited to see what it looks like so far... I’ll be posting new videos as this DLC comes along, so please subscribe to this channel. Allow users to add voxel assets to their maps in the same manner that AGF allows them to add any other assets through the warehouse. All additions to the voxels shapes will use all the same “tool-tip” transform and placement and snapping tools Users will be able to duplicate and transform these voxel assets as needed after the Voxel asset is created. Users will be able to select from many primitive shapes. Users will be able to create their own texture combinations as they like, from the terrain textures, that are already available in AGFPRO. Custom Images can be loaded for use with voxels. Saving, Importing and sharing of voxel assets with other AGF users. Exporting of voxel assets in a format that allows for them to be imported into many 3D applications. All AGF DLC will support this new voxel asset type.Voxels will be editable and destructible, by the players, in all AGF DLC. Combine both height mapped terrain and voxel terrain in the same map. YES, users will now be able to make caves and mines. Voxels will be able to be able to be floated to create strange new worlds in AGF like never before.