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#arknights More detail about bosses Mini-Boss 🔸Resilience: 80% reduced duration of all status effects. 🔸Dynamic Defense: 90% Damage Reduction while moving; 35% Damage Reduction when stationary. 🔸Aura: Deals periodic AoE damage to nearby units. Deals an additional instance of high damage when blocked. 🔸Blocking Mechanic: Initially requires 3 Block count to stop. Below 50% HP, requires 4 Block count and gains increased ATK. 🔸On Defeat: Instantly defeats all other enemies on the field and deals massive global damage. Main Boss 🔹Buff/Debuff Aura: Increases the Movement Speed of allies moving in the same direction; decreases the Attack Speed of enemies facing the opposite direction. 🔹Absorption: Absorbs nearby enemies, causing loss of Life Points, dealing global damage, and increasing self-ATK. 🔹Summoning: Deals periodic damage to allies in the same lane and summons "Statuegeist." 🔹Phase 2: Triggers when the Mini-Boss is defeated or after 360 seconds. Changes the path destination of all enemies to itself and continuously summons more units. this stage is so easy...