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Destiny 2 Episode Echoes - Solo Gilded Conqueror (Season 24 / Episode 1) - All 9 Grandmaster Nightfalls Solo During Episode Echoes / Solo Grandmaster Nightfall Completion Compilation / Grandmaster Solo Max Difficulty / Grandmaster Destiny Nightfalls Solo / Grandmaster Solo Platinum Ranks / Solo Gilded Conqueror Title. Just a compilation video of solo completions of all 9 of the Grandmaster Nightfall The Ordeals being done at during Season 24, Episode Echoes. Details, timestamps and links below. 00:00 - Solo Grandmaster The Glassway: • Solo Grandmaster - The Glassway [Destiny 2... 42:26 - Solo Grandmaster Warden of Nothing: • Solo Grandmaster - Warden of Nothing [Dest... 1:05:37 - Solo Grandmaster The Disgraced: • Solo GM The Disgraced on Prismatic Titan (... 1:26:19 - Solo Grandmaster Fallen S.A.B.E.R.: • Solo GM Fallen SABER on Titan (Hazardous P... 1:43:21 - Solo Grandmaster Liminality: • Solo GM Liminality on a Prismatic Hunter [... 2:14:44 - Solo Grandmaster Exodus Crash: • Solo GM Exodus Crash on a Prismatic Hunter... 2:27:57 - Solo Grandmaster Heist Battleground Europa: • Solo Grandmaster - Heist Battleground Euro... 3:10:15 - Solo Grandmaster The Insight Terminus: • Solo GM w/ Infinite One Thousand Voices (T... 3:25:17 - Solo Grandmaster The Devils' Lair: • Solo Grandmaster - The Devils Lair [Destin... As per usual, these compilations are generally the only place where I put my thoughts on the game and GMs as a whole. First, the customisable difficulty that was previewed as part of their communications earlier this week are a welcomed changed. Depending on how they're implemented, it could be a nice way to increase the challenge, provided they're rewarding. I hope that being able to set the highest handicap and difficulty provides a truly challenging experience, and isn't overly focused on hitting a certain score threshold via medals to achieve the rewards. If it's implemented correctly, it could be a great change for the game - both by keeping it challenging for those who really want it, but keeping it accessible to all for those who don't want the max modifiers. That aside, for the current state of GMs, I feel like they're absolutely terrible. Never in the history of D2 have they been easier, nor have they felt so stale to me. While I know people weren't fond of the initial set of GMs, either due to being one hit and the more passive play, but I personally do miss when GMs were "can this even be done solo?", instead of "how many minutes can this be done solo?". It's pretty evident as a problem when the fastest solo GM runs are now significantly faster than a lot of the prior group runs over time. There's multiple reasons for this, but a large part being the massive amount of power creep. Melee builds, particularly Titan Consecration spam, has completely trivialised and dominated the GM scene. There's absolutely no competition once you have the Syntho + Inmost Light class item (something which I haven't seen in over 60 looted class items, in fact I've only had one single Syntho roll, with Eternal Warrior). And while it's still viable without, the difference between the two is very noticeable. Melee builds have always been present and viable in prior seasons, but nothing to the extent we see now. Furthermore, allowing us to get to -20 instead of -25 makes them even easier and more reliable to survive. It also completely removes any separation between Master and GM, which is kind of baffling. The single biggest issue I've had with this season is timegating the GMs to be per act. The 3 GM rotation over each 6 week period just feels horrible. While I get they want to keep everything self contained to the act, doing the same nightfall again after 2-3 weeks kills any replayability and motivation. The previous system allowed a 5-6 week gap before they repeated, so when they came back around it felt a little more fresh. But the new system, it's just bad. There's absolutely no benefit to it, and I cannot think of a single positive, nor anybody who would want such a change. Lastly, the GM selector node needs to be on earlier, without being on a knockout system, and certainly not bugged and not appearing if you're someone like me who claimed the triumphs along the way. Anyway, that's about all I could say without further repeating myself. I try to avoid being negative, but this season has been incredibly unsatisfying from a GM perspective, so hopefully in Frontiers they become better with positive changes. The runs here were nothing too special, and I've been mostly doing these between playing other games. As mentioned above they could be done significantly faster with the meta Titan build, or any sort of time investment. I don't enjoy speedruns personally, and even if I did, RNG is against me for getting the proper class item, which has probably soured me on wanting to do anything with Consecration builds. Regardless, it's another season done solo. Solo Gilded Conqueror Compilations / All Solo Grandmaster Nightfalls: • Destiny 2 - Solo Gilded Conqueror Compilat...