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In-game: 0:00 1.a Intro & Main Theme (MS-DOS: Roland LAPC-1) 1:49 1.b Vigore & Famiglia (MS-DOS: Roland LAPC-1) 2:28 2.a Intro & Main Theme (MS-DOS: Soundblaster/Adlib) 4:18 2.b Vigore & Famiglia (MS-DOS: Soundblaster/Adlib) 4:59 3.a Intro & Main Theme (MS-DOS: PC Beeper) 6:47 3.b Vigore & Famiglia (MS-DOS: PC Beeper) 7:27 4.a Intro & Main Theme (Amiga) 9:33 4.b Vigore & Famiglia (Amiga) 10:23 5.a Intro & Main Theme (Atari ST) 12:06 5.b Vigore & Famiglia (Atari ST) Extras: 12:51 6. Intro & Main Theme (Justin Scharvona sound library) 14:53 7. Goddad (David Lowe PC backup floppy) No titles to use from the game files or supplementing material, as they were all encrypted and bundled. I therefore named them after context: The game's credited composer, Justin Scharvona, on his website called the theme that plays in the cross-platform intro as the Main Theme. There only is one other cue in-game and that plays during the statistics or results screen while the next level loads; Of which there are five in total. The developers Creative Materials decided to go with Vigore (vigor) for the energy level and Famiglia (family) for the honor level, which will influence how/when the game ends for you. There are four different audio playback options for MS-DOS, in order of listing: Roland LAPC-1 - Tracks 1.a+b as kindly provided by my friend Matt's MT-32 module after I sent him a file dump of the version. Then Soundblaster/Adlib - Tracks 2.a+b I emulated via DOSBox-X. And PC Beeper - Tracks 3a+b I also emulated via DOSBox-X. Optionally, no sound! But there is just one pre-set for Amiga - Tracks 4.a+b which I emulated via FS-UAE, as well as Atari-ST - Tracks 5.a+b that I emulated via STeem SSE. For the extras, I visually indicated them with a change of the title card. I pulled the above mentioned version of the Main Theme from Scharvona's website, which has since then became unavailable - Track 6. He never made a version of his other cue available. He also left my enquiry whether the Main is the originator or a later created version unanswered, unfortunately. What I got to include instead, is an unused bit from one of David Lowe's PC backup floppy disks - Track 7. Not part of any release version, it's the melody of Nino Rota's Main Title, composed for the titular movie. It's called Goddad in the backup and only exists as a midi file that cannot be triggered to play in-game. I imagine it would have gone very well in either the bootup to the title screen displaying Michael Corleone à la The Godfather Part III, or after the last mission. Which brings me to the next topic. Scharvona is on all printed and digital media for this game, but Lowe apparently also worked on this and/or the cancelled-turned-lost-media 1992/3 Sega follow-up (not a sequel). But he cannot remember what he exactly composed for either. Thus I wanted to give him credit for the Goddad source bit at least. And Frank Gasking of Games That Weren't for the additional research that led to the extra cue: https://www.gamesthatwerent.com/2024/... The themes do not loop. The MS-DOS version gave me the most problems during setup and playback. The Amiga was easiest to install and played with no issues whatsoever. The Atari was a pain to setup, but ran well enough once that finally was finished. The floppy backup could not be coaxed by either me, Matt or Frank and so I decided to leave it at compiling the midi. Since there never was any soundtrack release and this has other bits and pieces, I decided to just catalogue it under "themes". Digitized and edited by N. Panouryias in December 2025. The game published by U.S. Gold was incredibly graphically advanced for it's time in 1991, but generally very negatively received for it's clunky controls and lack of content. It's a side scrolling shooter mostly in third person. You, an unnamed relative of the Corleones, essentially have to shoot the masses of gangsters that spawn in each level, of course without getting hit too much yourself. Then there always is a first person shootout in one or multiple stages between the different backdrops of New York City, Las Vegas, Havana, Miami and an unspecified crime family's home. You may become the Don at the end. No franchise characters appear directly, except for some minor likeness in appearance here or there. Anyhow. This leaves us with the following game licenses: 1991's The Godfather for MS-DOS/Amiga/Atari 2006's The Godfather The Game, for PC/PS2/Xbox … and it's 2006 PSP adaptation and 2007 PS3/Xbox 360/Wii enhanced versions Their 2008's The Godfather Game tie-in for mobile phones 2009's The Godfather II for PC/PS3/Xbox 360 2011's The Godfather Empire for iOS 2011's The Godfather Five Families for browsers/Facebook 2017's The Godfather Family Dynasty … and it's 2022 50 Years update 2022's The Godfather City Wars for iOS/Android