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Learn how to make a jet pack in Blender, take it to Unity and fly around with it in virtual reallity. I will show you the full process, every step, to create the awesome game asset from scratch. We’re starting with nothing but a cube...okay, we delete it, we start with nothing but a cylinder. And in the end we can put on our VR headset and zip around through the air. It’s actually so much fun I’m thinking of making a little game out of it. This is the first part, where I show you the low poly, hard surface modelling workflow in Blender. We also do some texturing, by using a technique that allows us to color the entire game with a single tiny texture. You can get the model here, you can use it for non-commercial stuff: https://drive.google.com/file/d/1LYd9... The hand is not included. I did not make it and can’t distribute it. You can download it here (select FBX if you follow the tutorial) : https://free3d.com/3d-model/rigged-ha... If you have questions or want to request a tutorial, or just want to hang out with me and other devs, join my discord: / discord Daily live streams on Twitch! Unity, Blender, Painting etc... If you are having trouble with Unity or Blender, just message me and I will try to help out! / dashackman Live stream archive (grinding away to chill out music) / Канал / the_shackman / shackman42 https://github.com/ShackMan2000 Discord: / discord