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This is a test run of me playing through the unreleased version of Shadow Man created for the Nvidia Geforce 256 in 1999. While I had previously made a video about this build, I had originally ported the assets and attempted to rig the new character models into Shadow Man Remastered. In this video I have patched the actual unreleased build to run on modern hardware as well as fix stencil shadinglogic that was made for older GPUs. This fixed a massive shadow issue present on launch. As it is a test run I still need to fix health and voodoo pickups not spawning, debris from broken objects such as pots and barrels not spawning, and the shadow gun currently does not emit lighting. The intro also will occasionally crash which is why I skipped it here. When all is done I will make a full video on it as well as release it when it's more stable and not prone to crashing every other minute.