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0:00 - Dissonance 0:47 - Resonance 1:46 - Harmony Alright, here's a bit of a more interesting boss. Not storywise, of course, it's just another unversed, but mechanically it's a bit more fun. The basic idea is that you wanna find a way to deal with the instruments so you can safely attack the boss itself. But since we have Lv. 1 damage it's not really feasible to take them out, even with the Exp Zero boosting our Finisher damage. So instead we take advantage of statuses. The instruments are weak to several things, including Stop. So our plan here is to time Stopping them around the Symphony Master's openings, then attack with a "heavy hit" of some kind. Not sure if there's an exact property to look for, but some attacks feel "heavier" than others (might have to do with knockback values) and these "heavier" attacks can affect enemies differently, even the non-staggerable/launchable ones. In the case of the Symphony Master, it'll down him for some free damage. Just watch out for his contact damage when he gets a dark aura, and you'll be able to more or less loop the fight safely. (As a side note, it feels so wrong to replace The Tumbling for this fight, since it's such a perfect fit. And so I figured if I can't hope to compete, I might as well be different instead.) Song List (In Order of Appearance): God Eater 2: Rage Burst Loss of Freedom Back Down Hikari no Aria (piano solo ver.) Warm Sunlight