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Today at GDC 2026, NVIDIA presented several updates to its RTX technologies aimed at improving real-time graphics in games. One of the main announcements was RTX Mega Geometry, a system designed to better handle extremely dense geometry and complex vegetation in path-traced scenes. The Witcher 4 was shown as one of the projects experimenting with this technology, with CD PROJEKT RED using it to build more detailed open-world environments. NVIDIA also showed new trailers demonstrating DLSS 4.5, Ray Tracing and Path Tracing running in upcoming titles such as 007 First Light, The Witcher 4, Tides of Annihilation, Directive 8020, Control Resonant and Industria 2. The demonstrations focused on how DLSS 4.5 can significantly improve performance while maintaining high image quality. The company also outlined updates to RTX Kit, including improvements for path-traced mirror reflections and more efficient rendering of strand-based hair, technologies intended to help developers render reflections and character detail more accurately while keeping performance under control. Read More: https://www.nvidia.com/en-us/geforce/... 00:00 The Witcher 4 with New RTX Mega Geometry Foliage System 02:19 Tides of Annihilation (Path Tracing and DLSS 4.5) 03:19 The Vernyhorn (Path Tracing and DLSS 4.5) 04:26 007 First Light (Ray Tracing and DLSS 4.5) 05:06 CONTROL Resonant (Path Tracing and DLSS 4.5) 05:56 SAMSON (Ray Tracing and DLSS 4.5) 06:52 STAR WARS Galactic Racer (DLSS 4.5) 07:24 Industria 2 (RTX) 09:57 Directive 8020 (Path Tracing and DLSS 4.5) 11:01 Cthulhu The Cosmic Abyss (RTX) 12:50 Aniimo (DLSS 4.5) 13:25 Gray Zone Warfare (DLSS 4.5) 14:17 Sea of Remnant (Path Tracing and DLSS 4.5) 15:05 Where Winds Meet (DLSS 4.5) 15:45 Endurance Motorsport Series (RTX) 16:53 Star Rapture (DLSS 4.5) 17:48 Wardogs (RTX) 19:38 Advances in Path Tracing with New NVIDIA RTX Mega Geometry Foliage System FOR DEVELOPERS 📩 Want your game featured? Reach out to us via the "About" section of our channel. We do gameplay previews and compilations every day! #unrealengine5 #newgames2026 #gdc2026