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🚨 DOWNLOAD FREE PROJECT FILES HERE! 🚨 ➡️ https://maxonvfx.com/files_c4d_fundam... Episode 5 – Animation – Cinema 4D Fundamentals: Makin’ Waffles In this episode you’ll dive into the basic principles of animation, such as keyframing and Cinema 4D’s timeline, to start moving objects and cameras around your scene. Learn how to create and adjust keyframes for dynamic movement and discover the powerful MoGraph tools to begin exploring the possibilities within animation. 00:00:00 Waiting Loop 00:01:15 Welcome 00:02:59 Makin' Waffles, Animation, Target introduction 00:03:14 __ Preview 00:03:36 __ Reduce visuals, no textures 00:04:30 __ Targets - Box open, Waffles, Camera animating 00:04:45 Makin' Waffles, Animating the Box opening 00:05:18 __ Resetting Waffles 00:06:24 __ Defining the animation duration, seconds, frames 00:07:46 __ Animation [1], and Keyframe options 00:09:00 __ Animation [2], Keyframe box closed 00:10:28 __ Animation [3], Keyframe box open 00:11:30 __ Animation [4] is changed over time 00:11:59 __ Animation [5], other parts 00:13:51 __ Where the Keyframes are, changing Keyframes 00:15:35 __ The F-Curve Editor, Interpolation 00:17:03 __ Summary 00:17:15 Makin' Waffles, Jumping Waffles, Simulation 00:17:46 __ Cloner Object [1], setup 15 Clones, positioning 00:21:01 __ Adding Simulation to make them jump 00:22:11 __ Adding a Collider to the box 00:23:44 __ How to improve the motion, Simulation parameters 00:25:33 __ Cloner Object [2], supporting the dynamic pop 00:26:06 __ Cloner Object [3], Variations via Random Effector [1] 00:27:51 __ Intersections and collisions, specific parameters 00:32:43 __ Changing the Cloner amount, keeping the flow 00:33:30 __ Cloner Object [4], Random Effector [2], Seed values 00:34:08 __ Simulations have variances 00:34:41 __ Summary 00:35:22 Makin' Waffles, Camera Animation 00:36:26 __ Resetting Camera position orientation 00:36:48 __ Camera animation along a Spline [1] 00:38:30 __ Object and World orientation 00:39:02 __ Camera animation along a Spline [2] 00:40:22 __ Point Of Interest, POI, Camera Target 00:41:44 __ Preview the Camera result, reposition 00:43:48 __ Keyframe the camera move 00:44:24 Makin' Waffles, extra tips 00:44:30 __ Caching, baking, a simulation 00:46:12 __ Texturing, Spots moving, set to UV, scale 00:48:57 __ Render an Animation, timing, save, sequence 00:51:48 Wrapping Up, Thanks for watching!