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This channel has moved to the official Abstract YouTube Channel. Please visit / @abstract-official for new InstaLOD content. Optimizing your 3D scenes for real-time applications should not stop at a mere polygon reduction of the assets. In this introductory video, our Product Specialist Calvin will approach the topic of 3D optimization holistically with 4 easy to follow steps to take your scene to the next level. Starting from the basics - the automation of the retopology of the scene - over to other important aspects of 3D – reducing the texture pool, file size, the number of draw-calls and generating LODs. With InstaLOD and the workflow that Calvin demonstrates, you will be able to get massive scenes with hundreds of assets and millions of polygons ready for their real-time use case. Timestamps: 0:00 Introduction 1:46 Background - Four Optimization Steps 9:35 Live Demo Polygon Optimization 22:20 Live Demo Texture Baking 31:50 Live Demo Generating LODs 39:19 Live Demo Draw Call Reduction 45:40 Conclusion More information: https://www.InstaLOD.com/ Subscribe to our YouTube channel: / @instalod Follow us on social media: Twitter: / instalod LinkedIn: / instalod.io To receive the latest updates on everything InstaLOD, subscribe to our newsletter: / @instalod