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How hard is it to go from Warhammer to World War Two wargaming? It’s a question a lot of hobbyists eventually ask—often while staring at their army case… or their bank balance. In this video, I break down what the jump from Warhammer to historical WW2 gaming actually looks like. We start with the gentlest possible on-ramp—rules that will feel instantly familiar to Games Workshop players—and then branch out into some wildly different systems that rethink how tabletop games work entirely. Along the way, we’ll cover: • Why Bolt Action feels so familiar to Warhammer players • What changes when history matters more than balance • Games with no turns… and even no tape measures • The huge variety of WW2 scales, rulesets, and play styles • And how you can build a full WW2 army for less than the price of a single Warhammer model If you’ve ever been curious about historical wargaming but weren’t sure where to start—or worried it might be complicated, dry, or intimidating—this video is for you. 💬 Question for the comments: Have you made the jump from Warhammer to historicals? Was it easy, confusing, or strangely liberating? 👍 Like the video if it helped 📌 Subscribe for more wargaming deep dives 🎲 And as always—see you on the tabletop