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Last stream we kinda got screwed by the Bad Omen card multiple times. It kept leaving that undying shadow that trails your every move and damages you. We buffed Lightweaver, and we missed out on a Grammaton Cleric Beretta. We beat the secret map and had so many bosses spawn, it made my head spin! We've super buffed Arachnotrons and Mancubus thus far. For a while now we'll stick with RPG/RLA content. I want to complete at LEAST 2 megawads or partial megawads with each class, including the extra classes! More games and mods are on the way, but I've hit multiple snags in trying to branch away. The new PC is too weak to even handle modern GZDoom maps without stuttering. It's a pre-built and now we're building off of it from the ground up. Some of my older computer parts should still be functional, but for now, we have to wait. Anyway, I gave a brief demo of it last night after Plutonia, but we're tackling Back to Saturn X Episode 1! A staple of modern Doom mapping prowess. A very sci-fi inspired set of maps with plenty of grand vistas to explore. As always, I'm still open to choosing viewer requested cards when prompted, but you have to shout em' out *fast!* If adaptive spawns a monster before you guys choose, I have to pick the card I personally eyeball out the gate! And if a card would absolutely break a run and possibly prevent completion of the run, I will veto it outright! Especially wildcards! I'm open to seeing what Angry Bones does eventually, but replacing every single monster on a map is just something I'm not willing to choose on this run! As always, new set of maps, means wiping the weapon assembly blueprints clean. I have to re-acquire them throughout the playthrough! --------------------------------------------------------------------------------------------------------------------------------------- I decided that from now on, I will post the link to my community post including the Drive link to download a ,(some assembly required,) plug-in play Doom RPG/RLA Corruption Card/etc. YOU NEED A PHYSICAL PURCHASE OF DOOM TO GET THE DOOM2.WAD file! It's not included in the download! The link and instructions on where to place all your files are below this dashed line. --------------------------------------------------------------------------------------------------------------------------------------- • Запись --------------------------------------------------------------------------------------------------------------------------------------- CURRENT CARD EFFECTS IN ORDER OF ACQUISITION Revenant and its species slide around while moving. Former Sergeant and its species have increased movement speed. Hell Knight and its species spawns 3 former commando [chaingun] when killed. Several monsters receive a random card enchantment. A gang of Arachnotron may appear. Monster starting positions are shuffled. A cloaked figure will appear. Then something terrible will happen... A Boss Monster will spawn every 42nd kill. Add extra Arachnotron to the level. Arachnotron and its species deal extra damage if wounded. Archvile and its species may transform into a Baron of Hell when damaged. Spawn a totem that speeds up monsters. 5 random monsters will try to assassinate you. Arachnotron fire a Railgun instead. Hell Knight and its species spawns 3 Mancubus when killed. Mancubus and its species projectiles bounce off walls. A Boss Monster will spawn every 42nd kill. Arachnotron and its species are partially invisible. Add extra Mancubus to the level. --------------------------------------------------------------------------------------------------------------------------------------- Doom RPG/RLA on the Highest Difficulty through the Sentinel's Lexicon with Corruption Cards. This time we have monster reinforcements spawning throughout the maps and mini-bosses enabled. We're playing as the Marine now and he's pretty basic. Less ammo consumption for automatic weapons, longer power-ups, and a faster firing rate while under the effects of a power-up. No armor bonuses or movement advantages. He survives through pure DAKKA! As usual: No Autoaim, guns produce aim based recoil, no automatic healing, fast monsters with Nightmare Reactions enabled, No saves during a map, headshots enabled, leaning enabled, and much more! Full Modlist: DoomRLA_v1.1.5 RLA Brightmaps_v1.1.5 RLA Monsters_v7.3 RLA Monsters_Brightmaps DRLAX_v1.1c DRL Kinsie Fluff DRL Kinsie props DRL Kinsie sounds DRL sounds 2016 wartrophies_v1.11 graveyard_v1.1.1 Gearbox 0.7.0 Lexicon miscdata beta build_v137 Lexicon beta build_v137 Immerse_v104 LegenDoomLite_4.1 CorruptionCards_v5.1c mk-crits_v20220315 DoomRPG DRPG Brightmaps DRPG RLA DRPG RLMonsters DRPG RLA Extended DRPG Lexicon DRPG CorruptionCards DRPG LegenDoomLite Target Spy 2.01