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Welcome back to Voices of the Void (0.9d) — Episode Four. Apparently the satellites can move on their own now. Which feels like information I would have liked earlier. While I’m trapped inside Charlie (great timing, by the way), they start aligning themselves with absolutely no input from me. Because that’s normal. Completely normal. Nothing to worry about. And then something appears in the signal. This episode is mostly me trying to process what just happened, debating whether I imagined it, and questioning every single sound the base makes. At one point I decide to go crawling through a vent. As you do. Whatever’s going on out there, it’s escalating — and I am handling it with the grace you’d expect. Playing Voices of the Void (0.9d) — a slow-burn atmospheric horror where the systems misbehave, the silence lies to you, and the sky is never just the sky. Join me as the VotV journey continues. ⚠️ A Note on the Build: I am playing version 0.9d — the unstable shadow build of the game. This build may have different features or bugs compared to the itch.io version. Game link: https://mrdrnose.itch.io/votv About the game: You work as a scientist in an isolated research lab in the mountains of Switzerland. Your task is to gather signals from space, analyse them, process them and sell them to earn points. This is a pre-alpha game.