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Download Files: https://joeomeiza.gumroad.com/l/Scifi... Hey creatives! 👋 Welcome to another exciting Blender walkthrough where we model a sci-fi control station from scratch! Whether you're a Blender beginner, game artist, or sci-fi lover, this video will take you step-by-step through the process of creating a clean, futuristic asset that you can use in your games, animations, or virtual environments. 🚀 What’s Inside This Video? In this video, we dive into: ✔️ Blocking out the base form using efficient hard-surface modeling techniques ✔️ Adding modular components to keep the asset reusable across scenes ✔️ Detailing with bevels, insets, and smart design choices ✔️ Texturing setup for PBR workflows ✔️ Lighting & basic rendering for presentation ✔️ Final model preview and how to download the free project files This video is all about practical, real-world design workflows that help you get professional-looking results fast, without unnecessary fluff. 🧠 Why Make a Sci-Fi Control Station? Control stations are essential props in any futuristic setting. Whether it's a space ship, military base, or AI control room, they help create immersive worlds. This control station was designed to: 🎮 Fit seamlessly in game environments 🎞️ Be rendered easily for cinematic scenes 🛠️ Serve as a base mesh for kitbashing or expanding The goal was to keep things simple, smart, and stylish, without compromising on design. 💼 Who Is This For? This tutorial is perfect for: ✅ 3D artists wanting to practice hard surface design ✅ Game developers looking for game-ready assets ✅ Blender learners eager to sharpen their modeling workflow ✅ Sci-fi environment designers and cinematic concept artists ✅ Anyone who loves making cool futuristic stuff! Whether you’re still learning or already freelancing, this walkthrough provides techniques and insights that can boost your creative process. 🧰 Software & Tools Used 🛠️ Blender 3D (latest version) 🎨 Eevee & Cycles 🖼️ PureRef (for references) 📁 Free textures from CC0 websites (textures.com, ambientcg) All modeling was done in Blender, using modifiers, clean geometry, and non-destructive workflows where possible. No external plugins required! 📦 Free Project Files 🎁 Yes! You can download the full .blend file, textures, and FBX/OBJ exports for personal use or learning. Link in the description or visit my Gumroad. → Download Project Files Here If you want to support this channel, feel free to donate or pay what you want on Gumroad. Every little helps me keep creating! 🧭 Chapters & Timecodes 00:00 – Intro 00:50 – Blocking Out Main Forms 08:41 – Textures Screens (Ian Hubert style) 19:05 – Texturing Supports 24:30 – Adding Test Pointlights 25:36 – Texturing overhead controls 29:47 – Texturing Table console 42:01 – Texturing Power Station 44:34 – Lighting + Outro 🔥 Tips to Level Up Your 3D Game Start with big shapes before diving into small details Use real-world references (control panels, aircraft cockpits, etc.) Think modular: design reusable parts Don’t overmodel—know when to stop Presentation matters: clean lighting = professional render Subscribe for more Blender modeling tutorials, environment design, and real-time rendering breakdowns. 🧡 Support the Channel If you enjoy this content and want more free project files, please: 👍 Like this video 💬 Leave a comment (helps with the algorithm!) 🔔 Subscribe and turn on notifications 💵 Support on Gumroad or Ko-Fi I also take freelance commissions and collaborations. Shoot me an email if you're interested in working together. ✅ Key Takeaways Blender is a powerful tool for creating sci-fi environments Modeling doesn’t have to be complex to be impressive Having a strong idea and clean presentation goes a long way Free assets can be amazing learning tools Share your work and build your portfolio one project at a time Thanks for watching, and I can’t wait to see what you create! Keep blending, and stay creative. 💡🧑🚀 #Blender3D, #SciFiModeling, #3DModeling, #GameAsset, #BlenderTutorial, #Free3DModel, #ControlPanel, #HardSurface, #PBRModel, #ModularAsset, #LowPoly, #BlenderArtist, #EnvironmentDesign, #IndieDev, #BlenderWorkflow, #BlenderCommunity, #3DAsset, #SciFiDesign, #3DModelingTutorial, #GameDesign, #CGArt, #VirtualWorld, #CreativeWorkflow, #BlenderProject, #ConceptArt