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After 8 months, Its finally here!!! This was my biggest project so far, with a total of 10,482 objects, due to the blocks that cannot be stretched to fit with the design. The length is XL, and it is a full version, first was Peer Gynt and this one is the 2nd level to have the entire music used. In this level, some parts were buffed or recreated its gameplay from 3 different levels. 1. API (Level 8) from Fantasy Dash Lite 2. Paradice on E (Creepyland Level 5) from Geometry Worlds 2. 3. Paradise on E (Tutorial Level 7) fron Final Dash Season 5. This is why how I didnt release the level by March: I started this project few days after Medusa and I have finished the entire layout last January. I worked on designing the last 2 parts and finished it, but in the first half of the 6 speed drop part, I started lacking design ideas and made the prpject abandoned and started working on Pixel Jungle. After Pixel Jungle release, I still left this project abandoned and work on Sky Fortress but still I abandomed it. By May 2025, I worked on Antipixel and It was my best project ever and I released it with a layout preview of Frozen Heart and Infinity. And then I continued on building new levels such as Rising Sun and Essence until I left it because of lags after release of new orb textures and smth. So I focus on doing random stuff in geometry dash again, abandoning the game for several days. And then by August 1, Paradise on E tutorial level was released, and I checked it out, it was amazing but decent gameplay on the ship part. And thats when I remembered, I kept checking all 3 of Paradise on E levels from different Boot-Dark fangames, trying to grasp everything. And then by Aug 3. I continued the project, with changes. The hammer part was replaced with a ship part because it is scuffed. And then replaced the eye part with robot ufo gamemode so it fits as a gameplay remake on the Geometry Worlds 2. I designed it nonstop, did not even played Grow A Garden nor participate one admin abuse. And then I finished it, and proceed with verification. During 4 days of verification, I fixed some stuff such as sync and color background in the spider part. By August 10, 9pm(GMT +8), verification was complete and focused on the other level(Amp It Up). I made a lot of effort in the level and hope you guys enjoyed it. And why did I release It on Sep 1, because I will be turning 20 in less than 2 weeks, XD. Thank you guys for watching my showcase, enjoy :D. Level: Paradise On E by S8811(ME). ID: 8754 Difficulty: 10-13* Length: XL Game: Final Dash Season 6 by Boot-Dark Games Music: Paradise on E[REMIX] - API • API - Paradise on E (REMIX)