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In this super short and to the point tutorial, I will be showing you how to baking issues in Substance Painter. The specific issue I will be addressing is objects baking on top of each other. This is is a super quick fix to an unbelievable irritating problem for most game artists, and I hope it is helpful for you to add to your arsenal. Chapters: 0:00 - Introduction 0:20 - Example Asset 0:57 - Using Maya to Explode the Mesh 2:46 - Baking in Substance Painter 3:00 - Side-by-Side Technique Comparison 3:13 - Outro If you decided to Subscribe, Thanks! Here are some other ways you can support me: 1. You could check out my portfolio with all sorts of great assets and professional projects I have worked on recently. - https://qkuslic1.artstation.com/ 2. You could take a look at my / quinnkuslich 3. You could take a look at my Instagram, if you want to get to know me a little more personally - / qk_halliday 4. You could also follow me on twitter, where I post occasionally. - / qkuslich 5. You could take a look at my Sketch Fab account, where I post game ready assets that are fully downloadable.... and entirely free! - https://sketchfab.com/qkuslic1 #GameDesign #GameDevelopment #3DModeling