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If you want in-detail explanation of my choices, turn on subtitles for commentary. Beastmaster definitely isnt demon of speed, but it can output reliable amount of damage. We can choose between Sharpnel Bomb and Pestilence. One can be aimed and doesnt force you to be as close to target as possible (to increase chance for chains to actually hit what you want), but other one uses posion stacks for extra damage, which are much easier to generate thanks to how poison works (if something dies, stacks from that target jump onto next target) and thanks to Bleed-Posion synergy. Also additions from Titan Hunt allowed me to drop debuff skills and finally add some BEASTS to this Beastmaster build ^ ^ Flame Wave/Armor Shatter - Source of Shattered to unlock Shattered to Prowess synergy. Replace after killing Twins Pestilence - Our main damage dealer. Deals extra damage for each Poison stack on a target. This means we want to generate as many of them as possible Bloody Saw - good Poison stack generator thanks to fast attack rate and Bleed to Poison synergy. First Swing skill Bladestorm - good Poison stack generator thanks to fast attack rate. In addition has huge AoE, that allows to quickly stack Poison on everything on the screen (and then transfer those stacks to the boss). Second Swing skill War Tiger - Great Poison stack generator, since we have a lot of them, especially with Bleed to Poison synergy. Its also our 3rd Swing skill, which gives big boost to Pestilence from upgrades to Non-Swing skills Plague Viper - Great Poison stack generator because we have a lot of them. Also gives us source of Fragility thanks to Weakness to Fragility synergy Explosive Trap - Source of Disoriented to increase our Crit Damage Priority of passives: Upgrades to Pestilence are priority (including upgrades to Non-Swing skills). Next are Poison on Hit/Crit upgrades and Bleed to Poison synergy. For the rest of the skills take multicast and cast frequency, damage upgrades can be ignored. For regular upgrades: Top priority are multicast upgrades, next is cast frequency, crit damage, crit chance, damage and AoE at the end For ultility upgrades : Banish Bleed on Hit after taking it once Banish Bleed Damage Banish Poison Damage Banish Slow on Hit after taking it once Banish Disarray on hit after taking it once Banish Crit to Non-Nature skills Banish Poison to Doom synergy Banish Disarray to Bleed synergy after taking it once Banish Slow to Disarray synergy after taking it 5 times (it will be enough to easily get 1k+ Disarray stacks on a target) Banish Leviathan Order of Titans and what to pick: 1st Lizard - All attacks have chance to apply Shattered 2nd Twins - Whenever you apply Shattered, you have chance to gain Prowess 3rd Scorpion - All attacks have chance to apply Exposed 4th Spider - Whenever you apply Poison, you have chance to apply Dazed 5th Void Hunter and Void King - +120% Cast Frequency/-20% AoE and Critical Strikes have chance to apply Wound 6th Lizard - Whenever you gain Prowess, you have chance to gain more stacks 7th Scorpion - Whenever you apply Weakness, you have chance to apply Fragility 8th Lizard - Whenever you gain Prowess, you have chance to gain more stacks 9th Spider - We dont need any passive from it, its just easiest to kill this deep 10th Twins or Lizard - We wont be killing Titan, gather 15 Void Fragments for extra materials/soulstones and leave Runes: Minor - Pick two of the following, depending what you want to farm (Material Harvest - materials, Efficient Extraction - Void Essences (boss parts), Ardous Training - Prestige). For 3rd rune pick Endless Refill Major - Synergetic, Amplified Power, Multicast Mastery, Frozen Blood We use Synergetic because a lot of our skills apply Bleed (so we can make use of Bleed to Poison synergy) and we take two synergies from Titans that this rune boosts - Poison to Dazed and Weakness to Fragility Amplified Power can be replaced with Searing Intensity or Vulnerable Exploit, all of them give same boost to DPS Frozen Blood isnt mandatory, you can pick fire skill early on, grab Burn on Hit and wait for Burn to Slow synergy, but it will pollute your passive pool with few extra upgrades, so imo its better to just grab this rune