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The Problems with Australian TF2 9 месяцев назад


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The Problems with Australian TF2

This is a visual essay on the current state of Australian TF2. It covers the Australian experience, the history of Oceania TF2, three main problems affecting the community, and the wider response to the state of the game at large. I also explain my mindset approaching the game as a veteran growing up underneath the animation scene and older eras of the internet. Feel free to leave your own thoughts below. ✪ socials Join the locker room club:   / discord   Twitter:   / mcskewl   Twitch:   / mcskewl   Steam: https://steamcommunity.com/id/mcskewl Second Channel: https://www.youtube.com/channel/UCL8o... ✪ media referenced in this essay An Award Losing Journalist 2:    • We interviewed more tf2 players   TF2 Content Mattered:    • TF2 Content Mattered   How Valve Treats TF2    • How Valve Treats TF2   Fallen Angels https://www.imdb.com/title/tt0112913/ ✪ special thanks millie snags hisanimations rocket jetminus chloe burbank ✪ music joji - untitled joji - foie bump joji - you suck charlie tv girl - daughter of a cop nujabes - aruarian dance tv girl - blue hair current joys - become the warm jets ✪ FAQ Why are Replays such a big deal? What about demos? Demos are nice if you want archaic, bugged first person recordings of your own plays with little to no creative freedom. They still serve a good purpose as hard drive space savers or for those who don't want to run replay buffers, but my point is the Replay feature had that distinct "early 2000s" home movie feel to it, and lots of inbuilt features to encourage players to make something unique and interesting. What are you referring to by "community-led campaigns to get Valve's attention?" There's been a few of them over the past couple of years due to the multiple crisis points the game has been depicted as reaching on social media. #Savetf2 is the pre-eminent example of this. Given your stance on MyM, was Quickplay better? Quickplay was the most fun I had in Valve-driven matchmaking. While it didn't have alltalk, it was far superior to casual imo. How does Australian tf2 differ compared to other regions? There are subclass specialists, meme players, and tryhards in every region. The distinction is how Australia's playerbase is diluted to have a lot more of these compared to f2ps (who often only make up 10% of a casual lobby) due to its overall small size, which leads to more chaotic/competitive lobbies. ✪ notes I intended to make a new ALJ-style intro to usher in the solo reporter interview segment on the train, but I couldn't find a single working replay server in 45 minutes of attempts all over the globe. (There were none in the southern hemisphere whatsoever). If you’ve read this far, comment "yo skewl nice phillip seymour hoffman medic" #tf2

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