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The KH2.5 randomizer takes all of the games progression and locks it behind random tasks and chests all throughout the worlds. World progression(s) is locked behind certain items that can be found by killing bosses and or opening golden chests. Sometimes completing a task during level progression can also yield a level unlocking item. Each level has a hidden number of goal items in it. Ansem Reports reveal the remaining number of Items a given level may have. Each: level progressing item, Drive form, Magic, Torn page, Exc has a point attached to them (If it is on the tracker it's worth a point in a level). As you get these collectables the points in the given level goes up. The number once reviled will be green if there is an item worth getting and blue once a world has run dry. The end game is to beat/finish 6 out of the 8 available Goals on the Hitlist! I compare this randomizer to the game of Clue, in a way you go throughout the game searching for the clues and once you have all the evidence you accuses the who done it: by completing goals I hope y'al enjoyed Make sure to like and subscribe!