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Under the river and into the halls... wait? what? Never Mind! Here's another Doom 64 map I made - based off MAP02 of Doom 2's "Underhalls" This map was actually pretty hard to make - Doom 64's sprites are usually much bigger than Doom 2's. This means that most of the rooms (sectors) you see in the video are actually bigger than the original map was. Despite that, having to remove certain monsters because they were over-crowding a room more than a group of McDonald's biggest customers trying to enter all at once, and testing the map a HUGE number of times in order to fix annoying stuck enemies and fix sector lengths and heights... it was... actually pretty fun to make! I may actually start taking requests for what map to do next! (Yeah, ok, because people won't pick the BIGGEST, MOST COMPLEX MAPS IN THE WHOLE GAME!!!) Other than that - yeah... watch the video and happy doomsday! **One more thing - I will address the comment I got in the "Dead Simple" video regarding the switches, I don't actually know which wad contains all the maps. I tried the one in the Doom 64 folder (where the executable is) but to no avail... I will give credit to the one who can point me in the right direction, I'm trying my best - and I will keep trying until I'm dead to find these damn maps from the original game!**