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B.A.S.E Kyle [144] : SUPERCHARGED TRAPS: BASE MD [133], Mega Base [130], Frozen Castle [144], Power Modulation [144], Hotfix [130]: Banner, Stationary Hover Turret Use the RECYCLING team perk in this mission with DELAY TRAPS like Sound walls that will be attacked. Might as well get mats. JUST GOT TO REMEMBER TO GET YOUR RECYCLING. I am telling myself that. SUPERCHARGED TRAPS are best paired with DAMAGE traps rather than DELAY traps. Remember: One side of the wall has "Increases Building health" and the other "Heals at 4.8%" as 6th perk for best fortitude. Material W/O Traps IB IB/IB 4.8% 4.8%/4.8% IB/4.8% Metal 7,701 9,009 9,009 7,701 7,701 9,009 *Best to place 4.8% trap on the side being attacked because you just replace after the trap is used up but you keep the durability with the inside trap. IB: Legendary: 17% Increased Building Health 4.8%: Legendary: Heals attached building at 4.8% of its Max Health Every 10 seconds. Does not stack.