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Blasto! Longplay (Commodore 64 Version) - Blasto! is a game developed by Robert Noteboom and published by The Code Works in 1981. Originally designed for the Commodore PET, it was later ported to other systems, including the Commodore 64. The game is an early example of a physics-based action puzzle game, where players must strategically place bombs to clear obstacles. The gameplay involves maneuvering a small tank across a single-screen playfield filled with obstacles and walls. The objective is to destroy all obstacles within two minutes by strategically placing bombs, which detonate after a short delay. Players must plan their movements carefully to avoid being caught in their own explosions. Unlike many arcade-style games of the era, Blasto! emphasizes puzzle-solving and strategic thinking over fast reflexes. The game is notable for its simple yet challenging mechanics, requiring players to think ahead rather than react quickly. Despite its minimalistic presentation, Blasto! remains a cult favorite among early Commodore enthusiasts due to its unique blend of strategy and action. #retrogamingloft #blasto #commodore64