У нас вы можете посмотреть бесплатно FO4 | How To Make: Custom SETTLEMENT/WORKSHOP ITEMS | Modding Tutorial или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Lets mod Fallout 4! If you like the video, don't forget to Like and Subscribe! 𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥 𝐃𝐨𝐜𝐮𝐦𝐞𝐧𝐭: https://www.nexusmods.com/fallout4/mo... ____________________________________________________________________ Required Tools: Blender (or other 3D modeling software) https://www.blender.org/download/ Substance Painter (or texturing alternative) https://www.adobe.com/products/substa... Photoshop (or gimp) PyNifly Blender Addon https://www.nexusmods.com/fallout4/mo... Nifskope https://github.com/niftools/nifskope/... B.A.E https://www.nexusmods.com/fallout4/mo... Fallout 4 Creation Kit https://store.steampowered.com/app/19... Fallout Material Editor https://www.nexusmods.com/fallout4/mo... Texture Works DDS Plugin (Photoshop) https://www.nexusmods.com/fallout76/m... ____________________________________________________________________ Leave me a comment letting me know what you want to see in the future! You can find my work here: Nexus: https://www.nexusmods.com/users/82240498 Artstation: https://www.artstation.com/noahlong0313 ____________________________________________________________________ Chapters: 00:00:00 - Intro 00:01:55 - Required Tools 00:04:56 - Getting Nif File 00:07:37 - Installing PyNifly Addon 00:08:56 - Importing Reference Nif 00:09:45 - Modeling 00:13:43 - NIF Export 00:15:17 - Vertex Painting 00:17:40 - Substance Painter Export 00:19:53 - High Poly (Optional) 00:20:27 - File Setup 00:21:17 - ID Map (Vertex Paint Map) 00:21:46 - Baking (w/o High Poly) 00:22:43 - Baking (with High Poly) 00:24:25 - Using ID Map 00:25:18 - Output Template 00:27:26 - Texture Export 00:29:00 - Convert to DDS 00:31:48 - Folder Structure 00:39:03 - Getting the Reference Material 00:35:11 - Editing the Material 00:36:53 - Modifying the NIF files 00:38:10 - BSXFlags 00:38:33 - bhkPhysicsSystem 00:39:33 - bhkNPCollisionObject 00:40:40 - Adding Textures & Materials 00:44:55 - Saving Nifs 00:46:03 - Loading Masters 00:47:30 - Static Prop 00:51:33 - Container 00:55:20 - Furniture 00:59:16 - Constructible Object 01:06:22 - Saving the Mod 01:07:26 - Testing in game 01:10:10 - Outro