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This is a play through of the Arcade mode of Street Fighter Alpha 3 Upper with A-Evil Ryu. A-Evil Ryu differs from Ryu in the following ways: 1) He loses his Metsu Shoryuken super and gains the Messatsu Go Shoryu and Shun Goku Satsu (only hits 12 times as opposed to Akuma's 15 hits) 2) He gains the ability to use the Ashura Senku (teleport) 3) He does less damage, takes more damage, has a shorter guard meter and is also easier to stun. A-Evil Ryu has several good cancellable normals: c.LP, which is good for juggling with the HK tatsu; and c.LK, which can be linked for up to three hits before cancelling into a special or super; and c.MK, which is also good for cancelling into a special or super. His final boss is Shin Akuma, who has a double air fireball, recovers from stun immediately, and has no vulnerable period after landing from shoryukens and ashura senkus.