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An Elite and a Champion player were having difficulty with Riviera. Upon review, I noticed that the Champion player would sometimes crash trying the Castle Top, and the Elite player would skip it altogether. I wanted to share some techniques that might make getting to and completing the Castle Top easier, as well as provide some simple drift patterns that could help both players keep up speed. If anything in this video exceeds the skill of the player (especially the Elite player), either skip the mechanic to reduce lava hits / death, or work to improve it. As your opponents improve, so must your skills! This route represents a path that an Elite or Champion player can take that tries to help minimize the risk of some of the more difficult parts of the track. I've included a ton of in-video tips during the first lap to try to break down specific sections. The skills you'll need for this route are: doing chain drifts (up to 3 before releasing), lining up to do hard drifts around tight turns, aiming your drift releases, timing your Jump and Thrusters to avoid the barrier and walls at speed, lining up to handle shallow hops through narrow gaps, keeping your nose up during Turbos through the air, and timing precision flips. Track Commentary: 0:00 - Riviera (Elite/Champion Route) 0:07 - The Lava Ball Section Over three laps, I was terrible at executing this. But the goal is to find the safe lines through this by Drifting Right and then Drifting Left. Sideflip over the large Lava Bar to get a small speed boost, and to line you up to miss the last Lava Ball. 0:25 - A Tricky Turbo Elite players may have difficulty controlling this at first, so try a straight Turbo (or, just Drift!) and work your way up to the Drifting Turbo as shown in the video. 0:41 - Handling the Hairpin Curves I've broken down the approach for each curve to try to make them easier to handle. 0:58 - Preparing for the Castle Top Getting to the Castle Top is a matter of preparation. If you aren't lined up properly, then abort and just go through the regular tunnel. Find the safe line (diagonally up the wall) for the first Lava Lake and the rest should be easy to avoid with Jump, Thrusters, and Drift. 1:34 - The Castle Top's Critical Jump If you make it here for the first time, congratulations! I hope you are in Practice mode, because you're probably going to die at least once! It can be difficult, but don't be discouraged. Even in Unreal, people die here, but the more you practice, the less often it happens. Try to line up as straight as possible so you'll get all the boost pads - I did a terrible job of this in Lap 1. Don't forget to Flip Down once you pass through the narrow gate, but make sure you do so AFTER your car passes over the lower tunnel. If you Flip Down too early, you may bounce off the lower tunnel and then crash into the wall or the gate (unless you Flip Down again)! 2:09 - Over the Water Shortcut Be sure to keep your nose up when you Turbo, and feather your Thrusters so you have enough to get over the gap. If you think you might run out, aim more to the right than I show. You can also get in a longer drift that way, if you prefer. 2:19 - The Housetop Shortcut The path I show lines you up well for the Tree Skip. You can take other paths, but this one has the least risk if you want to try it. 2:35 - The Tree Skip As soon as you see yourself touch the checkpoint, Flip Right. This may require practice as it is a precision Flip. If you crash into the tree, or you miss the checkpoint - umm ... your timing is wrong. In rare cases, lag can affect this, so try to adjust accordingly or skip the Skip altogether. 2:54 - Lap 2 Start 4:15 - Lap 3 Start 5:29 - Use your Extra Turbo It's time. Use the extra Turbo you've built up, but maintain control so you don't crash. If someone is ahead of you, try Drafting off them to maximize your speed. 5:44 - Final Time 4.02.657 Even with all my mistakes, the time on this route was sub 4.03. I'd suggest that an Elite player try to get a 4.13 at first, which is 10 seconds slower than this time. You can do this by eliminating a few drifts that may be too tricky at your current skill level, like in the Lava Ball Section. As skills improve, add those drifts back in. A Champion player can likely match or beat this time. To improve further, try performing better, longer drifts. Also, try adding in drifts on the castle top, including carrying one up there initially (this is HARD!).