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The Brothers Who Changed the Future of Fighting Games...

🎮The Brothers Who Changed the Future of Fighting Games...🎮 Step into the world of competitive gaming with Tom and Tony Cannon, the trailblazing brothers who transformed the fighting game scene. From their humble beginnings in arcades to co-founding the iconic EVO Championship Series, to developing the revolutionary GGPO rollback netcode, their impact on the Fighting Game Community (FGC) is immeasurable. Now, as part of ‪@riotgames‬ the duo is hard at work on ‪@2XKO‬ the highly anticipated 2D fighting game set to redefine the genre. In this exclusive interview, we explore their incredible journey, their vision for fighting games, and the groundbreaking innovations behind ‪@2XKO‬ that aim to bring the arcade spirit to a new generation. 👉 Highlights Include: The rise and fall of arcades and how EVO was born 🌟 Iconic moments like Moment 37 and their cultural impact ✨ Behind-the-scenes stories of early EVO tournaments (like hauling arcade cabinets across state lines!) Pioneering rollback netcode and its impact on online fighting games 🌐 How Riot Games is shaping their current project, ‪@2XKO‬ to revolutionize the genre Whether you're a fighting game fan, an esports enthusiast, or just love stories of passion and perseverance, this interview is packed with insights, laughs, and incredible nostalgia. 🚀 *Subscribe* for more exclusive game development insights from the industry’s best! 👾 Watch More: Discover more behind-the-scenes insights into indie game development:    • Win Conditions   Follow us on Twitter for updates on the latest in game design:   / a16zgames   Guest: Tom Cannon - https://x.com/protomcannon Guest: Tony Cannon - https://x.com/pond3r Host: Lester Chen - https://x.com/Chen Chapters: 0:00 - Intro 1:59 - Early Life: Games & Programming 5:20 - Arcade Culture, Forums, and Rivalries 9:55 - The Birth of Local Tournaments 14:50 - The Business of EVO 17:31 - The Genius Marketing of 'Moment 37' 20:01 - The Power of Community 22:44 - "The CRT TV Heist" 29:06 - GGPO and Online Play 34:52 - Founding a Game Studio (Radiant) 38:37 - Game Recognize Game: Riot Acquisition 44:03 - Riot's Influence on 2XKO 50:45 - Conclusion Stay Updated: Find us on Twitter:   / a16zgames   Find us on LinkedIn:   / a16z   #FightingGames #EVO2024 #ProjectL #Esports #ArcadeCulture #Moment37 #RollbackNetcode #FGC #StreetFighter #Tekken #LeagueOfLegends #arcance #jinx

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