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📸 Want to make your Rec Room game snap photos like a pro? In this tutorial, I’ll show you how to build a random photo system that takes pictures of players in your room — all synced for everyone to see! We’ll dive deep into texture gadgets, event circuits, and a few clever tricks to make your creations feel alive. Whether you’re a builder, a creator, or just curious about Rec Room circuitry, this step-by-step guide will level up your skills! 💪 👍 Like, 💬 comment, and 🔔 subscribe for more Rec Room building tutorials and gadget tips! In this tutorial, we dive deep into creating a dynamic photo-capturing system in Rec Room that automatically snaps images of players in your room and displays them on a shared frame for everyone to see. This system is perfect for game creators who want to add immersive, interactive mechanics to their Rec Room experiences. We’ll break down the process step by step, covering everything from setting up the camera to sharing the captured images with all players. The tutorial begins by explaining the goal: to take a random snapshot of a player in the room at regular intervals (e.g., every minute) and display it in a way that all players can see. The first step focuses on capturing the image locally. Using a vector component makes this easier for creators who aren’t comfortable with advanced math or working directly with vectors. By setting up a reference object (a simple shape) and positioning the camera to point at it, you can ensure the image is captured from a consistent angle. While the angle remains fixed, the system can randomly select which player to photograph, ensuring a dynamic and engaging experience for everyone in the room. Next, the tutorial explains how to convert this local snapshot into a shared image visible to all players. This involves using Rec Room’s event system to transmit the photo from the first player who triggers it to everyone else. By creating an event receiver and sender, you can synchronize the images so that every player sees the same snapshot, creating a truly shared experience. The tutorial also covers timing, delays, and room authority to ensure smooth performance, making it suitable for rooms with many players or complex game mechanics. Performance considerations are emphasized throughout. Adding short delays between actions prevents issues like images appearing off-center due to player movement. The tutorial demonstrates how to set up the camera, get the player’s position, move the reference object accordingly, and connect everything through the circuit system. It also shows how to avoid potential pitfalls, such as pictures appearing too early, objects interfering with the field of view, or snapshots not being centered correctly. The tutorial also explores creative ways to enhance this mechanic. By using random float values to adjust the camera’s field of view, you can simulate different angles for each snapshot, making it feel like there’s a “real” photographer in the room. This small addition makes the mechanic feel more natural and dynamic, adding a layer of realism and unpredictability. Players can see snapshots that vary slightly in distance and angle, making each photo unique. Additionally, the tutorial provides practical tips for making the system more robust. For instance, moving the reference object slightly below the player’s field of view ensures that the snapshot doesn’t block the player’s view while still capturing their image. Adjusting the pivot of objects and centering them properly ensures the camera consistently focuses on the player, while adding optional delays ensures that the system remains smooth even with multiple simultaneous events. Overall, this tutorial demonstrates a complete workflow for creating a shared, random photo-taking mechanic in Rec Room. From capturing images locally to synchronizing them for all players and adding creative variations, it’s a thorough guide for game creators looking to enhance interactivity and immersion in their rooms. By following these steps, you can add a fun and engaging mechanic that reacts to player presence, provides visual feedback, and creates memorable moments within your Rec Room experiences. Whether for casual hangouts, competitive games, or creative exhibitions, this photo system offers a unique way to capture and share the energy of the room in real time.