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Back in the earlier days of consumer-ready VR, headsets only allowed for movement within 3 degrees of freedom, which meant you could only move your head around. This also meant that you couldn’t track a controller within 3D space the way you can now with headsets like the Quest. The most common input method for these early consumer VR headsets was gaze targeting. But is it still relevant today? Disclaimer: This video or video description contains affiliate links. That means that I am awarded a small commission for purchases made through them, at no added cost for you. ================== 🏫 Learn More ================== Input Methods in XR: Gaze Targeting https://xrpatterns.pintsizedrobotninj... Head and Neck Comfort • Reduce neck pain caused by XR VR - He... History of VR https://virtualspeech.com/blog/histor... HoloLens Gaze Targeting Guidelines https://docs.microsoft.com/en-us/wind... HoloLens Gaze and Dwell https://learn.microsoft.com/en-us/win... Linktree: https://linktr.ee/ninjarobotstudiollc UX for XR Toolkit - https://pintsizedrobotninja.com On Demand Courses - https://ninjarobotstudio.com ================== 🎮 Gear Featured in Video ================== As an Amazon Associate I earn from qualifying purchases Meta Quest 3 https://amzn.to/4fLXasT Apple Vision Pro https://www.apple.com/apple-vision-pro/ Subnautica https://amzn.to/3O2XabY Cardboard Headsets https://amzn.to/3AGkCsy Logitech Spotlight Presentation Remote https://amzn.to/4hIgfxM Valve Index Knuckle Controllers https://amzn.to/40IOa3q ================== 🕹️ My Gear ================== Meta Quest 2 VR Headset https://amzn.to/3qTUDcg DESTEK Quest 2 Headstrap https://amzn.to/3L2Ctf2 Logitech C920x HD Pro Webcam https://amzn.to/3P2pBHd Blue Yeti USB Microphone https://amzn.to/3ErtjoF Razer Tartarus V2 Gaming Keypad https://amzn.to/3L3Tsh8 Razer BlackShark V2 Gaming Headset https://amzn.to/46b4FVx Gaomon PD2200 Graphics Display Tablet https://amzn.to/3Ppj4b6 NB Monitor Desk Mount Arm https://amzn.to/4ccjyKl ================== 👀 Get the beanies ================== Check out the merch shop at https://ninjarobotstudiollc-shop.four... ================== 🛟 Need help with your project? ================== Get a fresh set of eyes on your project with a UX Expert Review https://xrpatterns.pintsizedrobotninj... ================== 🔥 Credits ================== Background music from #Uppbeat (free for Creators!): https://uppbeat.io/t/all-good-folks/t... License code: 1PTQYTVSTPD9UIYW Background video by MotionStock from Pixabay https://pixabay.com SFX provided by SoundReality and floraphonic on Pixabay https://pixabay.com/sound-effects/ Oculus Rift SDK1 Meta Quest 3 Invasion by Baobab Studios NASA HMD retro footage PaperStick RealControl2 Apple Vision Pro Subnautica X-Men 97 by Marvel Studios DAQRI Smart Helmet GazeClick for Google Cardboard VR (obsolete) Google Cardboard Logitech Spotlight Presentation Remote Valve Index Knuckles Figma Fire Emergency Simulator Google Daydream XR Framework Documentation Stock footage provided by Mikhail Nilov, Kaboompics, Sound On, Tima Miroshnichenko, Ivan Samkov production, Kampus Production, Michelangelo Buonarroti, Ron Lach, KoolShooters, Foysal Ahmed, and Pixabay on Pexels https://www.pexels.com/search/videos/... Stock image provided by Hiob315 on Pixabay https://pixabay.com/users/hiob315-814... ----- This video was originally published on January 6, 2025 by Aleatha Singleton CC BY 4.0 https://pintsizedrobotninja.com Support the cause on Patreon to gain early access and exclusive content at / pintsizedrobotninja https://linktr.ee/ninjarobotstudiollc NOTE: All screenshots or clips in this video are the property of the studios who produced the film or experience and are used under the Fair Use laws for educational and critique purposes. ================== ⏱️ Time stamps ================== Start: (0:00) What is gaze targeting?: (0:05) Is it still useful?: (1:30) Delayed timer on hover: (2:20) Hover with button press: (5:01) Smart design decisions: (6:06) Learn more: (8:45)