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Transcript available here: http://blog.travian.com/wp-content/up... (.srt files can be opened with notepad) Mentioned Links: DevDiary about Fire & Sand: https://goo.gl/8QP3Ga Interview of Lars Janssen, CEO of Travian Games at GamesCom 2017: https://goo.gl/EnaEqK Open positions at Travian Games: https://goo.gl/VymX4e #AskTravian Question Overview: 1:17 How many developers and designers ar part of the team and were are they from? 2:22 How do you choose your employees? Were they players before they joined the team? 4:12 How big of a project is it to come up with a totally new tribe? 5:13 What is the process to implement new features in the game? 6:23 In what language is Travian programmed? What type of database do you use and how big is one game world? 7:14 What was the most difficult bug your team had to fix? 8:26 Do you plan to change the balancing? 10:03 What is the point of a grey area when World Wonders are all over the map? 11:04 Is there any chance we can get hold of the attack formulas? 11:34 Why can't we cancel the process of merchants leaving the market place? 12:07 Will there be new graphics for the buildings? 12:38 How do you determine appearances and characteristics of the tribes in Travian? 13:08 Will the new tribes be implemented on normal Traivan: Legends servers? 14:02 What is the meaning of the "recommended" area when choosing a sector in Fire & Sand? 14:26 What's the cost of developing a game? Play Travian: Legends ► https://travian.com Facebook ► / traviannews Blog ► https://blog.travian.com Forums ► https://wbb.forum.travian.com Twitter ► / travian_news