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Reshade RTGI vs 'real' Ray-Traced GI 3 года назад


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Reshade RTGI vs 'real' Ray-Traced GI

A look at the differences between reshade RTGI vs native ray-traced global illumination, and some of the limitations around screen space ray tracing. Games shown are Metro Exodus, Metro Exodus Enhanced Edition, Half Life 2, Quake 2 RTX, Minecraft RTX, Watch Dogs Legion and The Ascent. My channel is centered around real-time ray tracing and path tracing video game content. I do both graphics comparisons and performance benchmarks on the lastest RTX / DXR / other ray tracing enabled releases. Performance differences should be compareable for other user with ampere RTX cards. I also create videos showcasing the effects of RT and more entertainment centered content. As games move forward onto a new rendering technique, I want to document the changes for this medium. If this interests you, subscribe ! 🔔 ► https://bit.ly/rayrevolution Specs: RTX 3080 Ryzen 7 3700x 32GB RAM Music: Kevin MacLeod - Sneaky Adventure #Reshade #raytracing #graphics #comparison #realism #pcgaming #graphicscomparison

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