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Kitana is an interesting character in MK1 because she has been changed significantly compared to her previous iterations. She has almost become the set, trap character that can also zone decently and some ok pressure when paired up with kameos. This video will look at everything you should know as a Kitana main from basekit setups, strategies and combos. I look forward to covering her further in the future in the second year of MK1 along side a few other characters! Terminology K = Kameo UK = Up Kameo DK = Down Kameo FK = Forward Kameo BK = Back Kameo OKI = Okizemi - When a player is attacking an opponent as they are waking up of the ground. DOT = Damage Overtime - Unblockable damage from a move that is executed and persists for a varying amount of time. Meaty - Attacking the opponent during their wake up frames after being invulnerable, always performed after a close knockdown. MK1 Kitana Breakdown with All Kameos Playlist - • MK1 Kitana Breakdown with All Kameos MK1 Liu Kang Breakdown with All Kameos Playlist - • MK1 Liu Kang Basekit Optimal Combos and Fu... Timestamps Breakdown 0:00 - Intro 1:34 - Playstyles 2:37 - Main Strings To Use 8:09 - Strings & Buttons Punished by 7F Moves 10:00 - Strings & Buttons Punished by 6F Moves 11:26 - Armourable Gaps 13:14 - Air 112 Explained 14:26 - Fan Toss (BF1) Explained 16:45 - Enhanced Fan Toss (BF1MB) Explained 19:20 - Fancy Flick (DB3) Explained 22:07 - Enhanced Fancy Flick (DB3MB) Explained 24:48 - Fan-Nado (DB1) Explained 26:59 - Princess Pirouette (DF2 & MB) Explained 28:20 - Square Wave (DB2 & MB) Explained 30:06 - Wind Bomb (BDF1) Explained 32:20 - Rant About NRS Coding DB3 Setups 36:30 - Midscreen Setups 37:12 - Corner Setups Combos 37:35 - Optimal Damage of Setups 38:35 - Midscreen String Starter Combos 41:20 - Midscreen Anti Air Combos 41:58 - Corner String Starter Combos 43:47 - Corner Anti Air Combos 43:56 - Outro Once again thank you so much for your support. Disclaimer I DO NOT endorse the use or encourage the use of any cheats in any game. I believe that games should be played the way they were designed to be and never use any cheats myself in any of the games that I upload, this includes the exploitation of any glitches and bugs.